The leaderboard is dynamically graded by Elo score. The grade is for reference only.
GradeRankNameDescriptionScoreWin Rate
S1BlueprintCopies ability of Jokers to the right.31100.0%
S2Golden TicketPlayed Gold cards earn $4 when scored.31100.0%
S3CavendishX3 Mult 1 in 1000 chance this card is destroyed at end of round.31100.0%
S4Hit the RoadGains X0.5 Mult per discarded Jack this round.31100.0%
S5The TrioX2 Mult if played hand contains a Three of a Kind.16100.0%
S6Four FingersAll Flushes and Straights can be made with 4 cards.16100.0%
S7SplashEvery played card counts in scoring.16100.0%
S8Blue Joker+2 Chips for each remaining card in deck.16100.0%
A9RunnerGains +15 Chips if played hand contains a Straight.16100.0%
A10YorickX5 Mult only after using 23 discards.16100.0%
A11Walkie TalkieEach played 10 or 4 gives +10 Chips and +4 Mult when scored.16100.0%
A12Midas MaskAll face cards become Gold cards when played.16100.0%
A13PareidoliaAll cards are considered face cards.16100.0%
A14To the MoonEarn an extra $1 of interest for every $5 you have at end of round.16100.0%
A15ObeliskX0.2 Mult per consecutive hand played without playing your most played poker hand.16100.0%
A16FibonacciEach played Ace, 2, 3, 5, or 8 gives +8 Mult when scored.16100.0%
A17Hanging ChadRetrigger first played card used in scoring 2 additional times.15100.0%
A18PerkeoCreates a Negative copy of 1 random consumable card in your possession at the end of the shop.150.0%
A19Credit CardGo up to -$20 in debt.0 N/A
A20Ceremonial DaggerWhen Blind is selected, destroy Joker to the right and permanently add double its sell value to this Mult.0 N/A
A21Banner+30 Chips for each remaining discard.0 N/A
A22The TribeX2 Mult if played hand contains a Flush.0 N/A
A23Loyalty CardX4 Mult every 6 hands played.0 N/A
A248 BallCreate a Planet card if played hand contains 2 or more 8s.0 N/A
A25Misprint+Mult between 0 and 23.0 N/A
A26DuskRetrigger all played cards in final hand of round.0 N/A
A27Raised FistAdds double the rank of lowest card held in hand to Mult.0 N/A
A28Chaos the Clown1 free Reroll per shop.0 N/A
A29Steel JokerThis Joker gains X0.2 Mult for each Steel Card in your full deck.0 N/A
A30Scary FacePlayed face cards give +30 Chips when scored.0 N/A
B31Abstract Joker+3 Mult for each Joker card.0 N/A
B32Gros Michel+15 Mult 1 in 6 chance this card is destroyed at end of round.0 N/A
B33Odd ToddPlayed cards with odd rank give +31 Chips when scored.0 N/A
B34ScholarPlayed Aces give +20 Chips and +4 Mult when scored.0 N/A
B35Business CardPlayed face cards have a 1 in 2 chance to give $2 when scored.0 N/A
B36SupernovaAdds the number of times poker hand has been played to Mult.0 N/A
B37Ride the Bus+1 Mult per consecutive hand played without a scoring face card.0 N/A
B38Crazy Joker+12 Mult if played hand contains a Straight.0 N/A
B39Devious Joker+100 Chips if played hand contains a Straight.0 N/A
B40HackRetrigger each played 2, 3, 4, 5.0 N/A
B41Delayed GratificationEarn $2 per discard if no discards are used by end of the round.0 N/A
B42Even StevenPlayed cards with even rank give +4 Mult when scored.0 N/A
B43BurglarWhen Blind is selected, gain +3 Hands and lose all discards.0 N/A
B44DNAIf first hand of round has only 1 card, add a permanent copy to deck and draw it to hand.0 N/A
B45Sixth SenseIf first hand of round is a single 6, destroy it and create a Spectral card.0 N/A
B46ConstellationGains X0.1 Mult per Planet card used.0 N/A
B47HikerEvery played card permanently gains +5 Chips when scored.0 N/A
B48Faceless JokerEarn $5 if 3 or more face cards are discarded at the same time.0 N/A
B49Green Joker+1 Mult per hand played -1 Mult per discard.0 N/A
B50SuperpositionCreate a Tarot card if poker hand contains an Ace and a Straight.0 N/A
B51Card SharpX3 Mult if played poker hand has already been played this round.0 N/A
B52Red CardGains +3 Mult when any Boost Pack is skipped.0 N/A
B53SéanceIf poker hand is a Straight Flush, create a random Spectral card.0 N/A
B54VampireGains X0.2 Mult per Enhanced card played, removes card Enhancement.0 N/A
B55ShortcutAllows Straights to be made with gaps of 1 rank.0 N/A
B56HologramGains X0.25 Mult per playing card added to your deck.0 N/A
B57VagabondCreate a Tarot card in hand is played with $4 or less.0 N/A
B58BaronEach King held in hand gives X1.5 Mult.0 N/A
B59LuchadorSell this card to disable the current Boss Blind.0 N/A
B60PhotographFirst played face card give X2 Mult when scored.0 N/A
B61Turtle Bean+5 hand size, reduces by 1 every round.0 N/A
B62Erosion+4 Mult for each card below 52 in your full deck.0 N/A
B63Reserved ParkingEach face card held in hand has a 1 in 2 chance to give $1.0 N/A
B64Mail-In RebateEarn $3 for each discarded Ace, rank changes every round.0 N/A
B65Hallucination1 in 2 chance to create a Tarot card when any Booster Pack is opened.0 N/A
B66Fortune Teller+1 Mult per Tarot card used this run.0 N/A
B67Juggler+1 hand size.0 N/A
B68Drunkard+1 discard.0 N/A
B69Stone JokerThis Joker gains +25 Chips for each Stone Card in your full deck.0 N/A
B70BlackboardX3 Mult if all cards held in hand are Spades or Clubs0 N/A
B71To Do ListEarn $5 if poker hand is a Two Pair, poker hand changes at end of round.0 N/A
B72Baseball CardUncommon Jokers each give X1.5 Mult.0 N/A
B73Trading CardIf first discard of round has only 1 card, destroy it and earn $3.0 N/A
B74Flash Card+2 Mult per reroll in the shop.0 N/A
B75Popcorn+20 Mult -4 Mult per round played.0 N/A
C76Spare TrousersGains +2 Mult if played hand contains a Two Pair.0 N/A
C77Ancient JokerEach played card with Spade suit gives X1.5 Mult when scored, suit changes at end of round.0 N/A
C78CastleThis Joker gains +3 Chips per discarded Spade card, suit changes every round.0 N/A
C79Smiley FacePlayed face cards give +5 Mult when scored.0 N/A
C80CampfireThis Joker gains X0.5 Mult for each card sold, resets when Boss Blind is defeated.0 N/A
C81Sock and BuskinRetrigger all played face cards.0 N/A
C82SwashbucklerAdds the sell value of all other owned Jokers to Mult.0 N/A
C83CertificateWhen round begins add a random playing card with a random seal to your hand.0 N/A
C84ThrowbackX0.025 Mult for each Blind skipped this run.0 N/A
C85Flower PotX3 Mult if played hand contains a Diamond card, Club card, Heart card, and Spade card.0 N/A
C86Joker+4 Mult.0 N/A
C87Jolly Joker+8 Mult if played hand contains a Pair.0 N/A
C88EggGains $3 of sell value at end of round.0 N/A
C89Golden JokerEarn $4 at end of round.0 N/A
C90Lucky CatGains X0.25 Mult each time a Lucky card successfully triggers.0 N/A
C91Bull+2 Chips for each dollar you have.0 N/A
C92Greedy JokerPlayed cards with Diamond suit give +3 Mult when scored.0 N/A
C93Lusty JokerPlayed cards with Heart suit give +3 Mult when scored.0 N/A
C94Wrathful JokerPlayed cards with Spade suit give +3 Mult when scored.0 N/A
C95Gluttonous JokerPlayed cards with Club suit give +3 Mult when scored.0 N/A
C96Mad Joker+20 Mult if played hand contains a Four of a Kind.0 N/A
C97Sly Joker+50 Chips if played hand contains a Pair.0 N/A
C98Clever Joker+150 Chips if played hand contains a Four of a Kind.0 N/A
C99The FamilyX2 Mult if played hand contains a Four of a Kind.0 N/A
C100Half Joker+20 Mult if played hand contains 3 or fewer cards.0 N/A
C101Joker StencilX1 Mult for each empty ''Joker'' slot (Joker Stencil included).0 N/A
C102MimeRetrigger all card held in hand abilities.0 N/A
C103SeltzerRetrigger all cards played for the next 10 hands.0 N/A
C104Rough GemPlayed cards with Diamond suit earn $1 when scored.0 N/A
C105Stuntman+250 Chips, -2 hand size.0 N/A
C106BrainstormCopies the ability of leftmost Joker.0 N/A
C107SatelliteEarn $1 at end of round per unique Planet card used this run.0 N/A
C108Shoot the Moon+13 Mult for each Queen held in hand.0 N/A
C109Driver's LicenseX3 Mult if you have at least 16 Enhanced cards in your full deck.0 N/A
C110CartomancerCreate a Tarot card when Blind is selected.0 N/A
C111AstronomerAll Planet cards and Celestial Packs in shop are free.0 N/A
C112Burnt JokerUpgrade the level of the first discarded poker hand each round.0 N/A
C113Bootstraps+2 Mult for every $5 you have.0 N/A
C114TribouletPlayed Kings and Queens each give X2 Mult when scored.0 N/A
C115ChicotDisables effect of every Boss Blind.0 N/A
C116Gift CardAdd $1 of sell value to every Joker and Consumable card at end round.0 N/A
C117The IdolEach played Ace of Spades gives X2 Mult when scored (card changes every round).0 N/A
C118The OrderX2 Mult if played hand contains a Straight.0 N/A
C119Smeared JokerHearts and Diamonds count as the same suit, Spades and Clubs count as the same suits.0 N/A
C120Zany Joker+12 Mult if played hand contains a Three of a Kind.0 N/A
C121Invisible JokerAfter 2 rounds, sell this card to Duplicate a random Joker.0 N/A
C122Droll Joker+10 Mult if played hand contains a Flush.0 N/A
C123Bloodstone1 in 2 chance for played cards with Heart suit to give X1.5 Mult when scored.0 N/A
C124ArrowheadPlayed cards with Spade suit give +50 Chips when scored.0 N/A
C125Glass JokerGains X0.75 Mult for every Glass Card that is destroyed.0 N/A
C126Wee JokerThis Joker gains +8 Chips when each played 2 is scored.0 N/A
C127Merry Andy+3 discards, -1 hand size.0 N/A
C128Oops! All 6sDoubles all listed probabilities.0 N/A
D129Seeing DoubleX2 Mult if played hand has a scoring Club card and a scoring card of any other suit.0 N/A
D130RamenX2 Mult, loses X0.01 Mult per card discared.0 N/A
D131Diet ColaSee this card to create a free Double Tag.-150.0%
D132RocketEarn $1 at end of round. Gains $2 when Boss Blind is defeated.-150.0%
D133Troubadour+2 hand size, -1 hands per round.-150.0%
D134Onyx AgatePlayed cards with Club suit give +7 Mult.-150.0%
D135Cloud 9Earn $1 for each 9 in your full deck at end of round.-160.0%
D136Marble JokerAdds one Stone card to the deck when Blind is selected.-160.0%
D137MatadorEarn $8 if played hand triggers the Boss Blind ability.-160.0%
D138ShowmanJoker, Tarot, Planet, and Spectral cards may appear multiple times.-160.0%
D139Ice Cream+100 Chips -5 Chips for every hand played.-160.0%
D140Crafty Joker+80 Chips if played hand contains a Flush.-160.0%
D141Wily Joker+100 Chips if played hand contains a Three of a Kind.-160.0%
D142Riff-RaffWhen Blind is selected, create 2 Common Jokers.-160.0%
D143Mr. BonesPrevents Death if chips scored are at least 25% of required chips. Self Destructs.-160.0%
D144Space Joker1 in 4 chance to upgrade level of played poker hand.-160.0%
D145The DuoX2 Mult if played hand contains a Pair.-160.0%
D146AcrobatX3 Mult on final hand of round.-160.0%
D147CanioGains X1 Mult when a face card is destroyed.-160.0%
D148Square JokerGains +4 Chip if played hand has exactly 4 cards.-160.0%
D149Mystic Summit+15 Mult when 0 discards remaining.-170.0%
D150MadnessWhen Small Blind or Big Blind is selected, gain X0.5 Mult and destroy a random Joker.-310.0%